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Fixed in 5.5.0

Votes

1

Found in

5.5.0b4

Issue ID

837018

Regression

Yes

Non matching Profiler.EndSample (BeginSample and EndSample count must match) is thrown in the Development console

Profiling

-

Steps to reproduce:
1. Open the attached project
2. Open the ProfilerMismatch.unity scene
3. Build the attached project(build for windows x86_64, development build, Atoconnect profiler)
4. Run the built project
5. Observe error messages in development console:
Non matching Profiler.EndSample (BeginSample and EndSample count must match)

Expected result: Running without errors
Actual result: Development console printing error messages

Reproduced with: 5.5.0b4, 5.5.0b5, 5.5.0b6
Not reproduced with: 5.5.0b3

Comments (30)

  1. stefan-velnita

    Feb 27, 2017 18:12

    Still reproduces in 5.5.2f1.

  2. Exsecratus

    Feb 17, 2017 01:27

    Still a Problem in 5.5.1f1 :-(

  3. SmileyProg

    Feb 16, 2017 15:19

    I'm getting this on 5.5.1f1

  4. AMess

    Feb 10, 2017 17:38

    Having the same issues in 5.5.0f3

  5. SupergonkAutomation01

    Jan 24, 2017 17:54

    reproduced on Unity 5.5.1f1

  6. mxmcharbonneau

    Jan 21, 2017 04:10

    We have it as well. It spams our console when we start the game in the editor. Our Callstack is

    0x0000000141511F3B (Unity) StackWalker::GetCurrentCallstack
    0x0000000141513BEE (Unity) StackWalker::ShowCallstack
    0x00000001414E44B3 (Unity) GetStacktrace
    0x00000001411E48EA (Unity) DebugStringToFile
    0x00000001411E4D5C (Unity) DebugStringToFile
    0x0000000140E0FE84 (Unity) UnityProfilerPerThread::EndSample
    0x0000000140E1008D (Unity) profiler_end
    0x0000000140F8DA3D (Unity) ThreadedStreamBuffer::HandleReadOverflow
    0x00000001409E73D5 (Unity) GfxDeviceWorker::ReadBufferData
    0x00000001409EB1B9 (Unity) GfxDeviceWorker::RunCommand
    0x00000001409F0C0F (Unity) GfxDeviceWorker::Run
    0x00000001409D439D (Unity) GfxDeviceWorker::RunGfxDeviceWorker
    0x0000000140F8DF3C (Unity) Thread::RunThreadWrapper
    0x00007FFC85E013D2 (KERNEL32) BaseThreadInitThunk
    0x00007FFC86AB54E4 (ntdll) RtlUserThreadStart

  7. liuyang61

    Jan 09, 2017 01:02

    problem is still there. 5.5.0f3

  8. agentc0re

    Jan 04, 2017 22:57

    Reproduced with 5.5.0p3

  9. CGstunts

    Jan 03, 2017 08:22

    Having the same issue running Vuforia 6.2.6 in Unity 5.5.0b

  10. dducrest

    Jan 02, 2017 15:33

    Not resolve. I have the same issue in 5.5.0f3.

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