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Issue ID

1058733

Regression

No

[LWRP] Directional Light Culling Masks don't work properly

Graphics - General

-

SRP Repo: Issue #1019

In LWRP: If you make a scene with objects set to two different layers and then make two directional lights set to affect those layers separately, the directional lights will still affect both layers.

  1. This is a duplicate of issue #1058836

    [LWRP] Light layer culling not working

Comments (35)

  1. juliaglad

    Jan 01, 2024 19:50

    Built-in Lighting
    LED lighting within the shower can provide customizable colors and ambiance, creating a relaxing or invigorating shower experience.
    Music and Audio Integration: Smart showers may include Bluetooth speakers or connectivity to your audio system, allowing you to listen to music or podcasts while showering.

  2. hw-unity

    Jul 20, 2023 06:43

    the other version?

  3. david16s

    Jul 12, 2023 08:17

    If the directional light culling masks are not functioning correctly in a LWRP (Lightweight Render Pipeline) setup, there could be a few potential causes.

    Double-check the culling mask settings: Ensure that the culling masks for the directional light are correctly assigned to the relevant layers and that the layers are properly configured in the scene.

  4. david16s

    Jul 12, 2023 08:16

    If the directional light culling masks are not functioning correctly in a LWRP (Lightweight Render Pipeline) setup, there could be a few potential causes.

    Double-check the culling mask settings: Ensure that the culling masks for the directional light are correctly assigned to the relevant layers and that the layers are properly configured in the scene

  5. david16s

    Jul 12, 2023 08:15

    If the directional light culling masks are not functioning correctly in a LWRP (Lightweight Render Pipeline) setup, there could be a few potential causes.

    Double-check the culling mask settings: Ensure that the culling masks for the directional light are correctly assigned to the relevant layers and that the layers are properly configured in the scene.

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