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Votes

28

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Issue ID

1058733

Regression

No

[LWRP] Directional Light Culling Masks don't work properly

Graphics - General

-

SRP Repo: Issue #1019

In LWRP: If you make a scene with objects set to two different layers and then make two directional lights set to affect those layers separately, the directional lights will still affect both layers.

  1. Response avatar

    This is a duplicate of issue #1058836

    [LWRP] Light layer culling not working

Comments (18)

  1. 69632cee18eeebb27afe281cf169df14?d=mm

    joshuaprice153

    May 20, 2019 05:21

    That's a very good post, This post give truly quality information, I'm definitely going to look into it, Really very useful tips are provided here, Thanks for sharing.

  2. 3e269c71d52363e2a521d42103966139?d=mm

    DaresFireson

    Apr 11, 2019 05:08

    I have the same problem with 2 cameras

  3. A65d135ea137978b3ba64d4ccb3623e2?d=mm

    issuepp33

    Jan 24, 2019 09:06

    aaronTest3333

  4. A65d135ea137978b3ba64d4ccb3623e2?d=mm

    issuepp33

    Jan 24, 2019 09:05

    aaronTest3333

  5. A65d135ea137978b3ba64d4ccb3623e2?d=mm

    issuepp33

    Jan 24, 2019 09:03

    aaronTest3333

  6. 4cec0cf975060308c74f225225a1c38f?d=mm

    trappist-1

    Jan 13, 2019 02:09

    Cant make decent looking game whit a catch 22 like this

  7. Acf5ac05b0cb03475d53a62601309f9a?d=mm

    zed69

    Nov 15, 2018 16:08

    but it's legacy Deferred Lighting

  8. Acf5ac05b0cb03475d53a62601309f9a?d=mm

    zed69

    Nov 15, 2018 16:06

    there are the same problem when i bake, the culling mask doesn't work !

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