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Under Consideration for 6000.3.X

Fix In Review for 6000.4.X

Votes

0

Found in

2022.3.59f1

6000.2.0a5

6000.3.0a1

6000.4.0a1

6000.5.0a1

Issue ID

UUM-97985

Regression

No

HDRP Cluster artifacts when having more than 100 lights

-

Steps to reproduce:

  1. Download this project: [https://drive.google.com/file/d/1P1hNzK_9Pw8_E-GKs1liGAH9LWd-cdUn/view?usp=sharing]
  2. Open it with latest Unity on Windows or Mac
  3. Set the resolution to 4K
  4. Make sure you have all the Point Lights enabled in your scene
  5. Notice Clusters are flickering all over the GameView (c.f the gif below)

The bug has been there for a long time. Disabling many Point Lights makes it disappear, the same if you switch to a lower resolution. It seems related to the lightlistbuild-clustered.compute
*

Actual results: 

Flickering everywhere when the GameView has a large resolution

Expected results: 

No flickering
Reproducible with versions: 

Latest Unity 6.2 and latest 2022.3

Not reproducible with versions: 

Can’t test with versions: 

Tested on (OS): 

Windows (D3D12) & macOS (Metal)
Notes:*

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