Search Issue Tracker
By Design
Votes
0
Found in
5.3.0b5
Issue ID
742289
Regression
No
Game object throws physics error message on Windows Store Apps
Reproduction steps:
1. Build & run the attached project to Windows Store Apps
2. See exceptions are printed into the console:
Attempting to update a PxVehicleNoDrive with a kinematic actor - this isn't allowed
(Filename: C:/buildslave/physx/build/Source/PhysXVehicle/src/PxVehicleUpdate.cpp Line: 5631)
This doesn't happen on any other platform, probably because WSA uses Debug Physics libraries.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment