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Fixed in Unity 2017.2.0f3

Votes

50

Found in

5.2.1p2

Issue ID

737919

Regression

No

Embedded Binaries function in XCode Manipulation API

iOS

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Secondary functionality broken

Embedded Binaries function in XCode Manipulation API missing.

There is no embedded binaries function in XCode Manipulation API right now, which is necessary to incorporating e.g.: HangIt into apps.

http://hangit.com/
https://github.com/hangit

There is a answers page about it:

http://answers.unity3d.com/questions/1074471/is-it-possible-to-use-the-xcode-manipulation-api-t.html

There is also the according forum thread:

http://forum.unity3d.com/threads/is-it-possible-to-use-the-xcode-manipulation-api-to-add-files-to-the-embedded-binaries-build-step.358357/

This is also necessary to build apps via Cloud Build or any automatic build system as for local builds you can just add it manually as workaround.

Comments (13)

  1. Feda8ec069693d4b2c24612d019405e0?d=mm

    dillon_yeti

    Jan 27, 2017 18:16

    Any updates on this? It seems more and more, I'm using frameworks/plugins that require this behavior.

  2. Bca97f76c6dfee00a6b484b8157cf8c3?d=mm

    ZDestructor

    Oct 27, 2016 14:47

    Please fix.

  3. Feda8ec069693d4b2c24612d019405e0?d=mm

    dillon_yeti

    Jul 08, 2016 20:22

    This seems to be a problem with any arbitrary custom framework. I've got a project that requires a custom .framework and it fails to build unless the framework is added to the embedded binaries.

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