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Fixed in Unity 2017.2.0f3



Found in


Issue ID




Embedded Binaries function in XCode Manipulation API




Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

Embedded Binaries function in XCode Manipulation API missing.

There is no embedded binaries function in XCode Manipulation API right now, which is necessary to incorporating e.g.: HangIt into apps.

There is a answers page about it:

There is also the according forum thread:

This is also necessary to build apps via Cloud Build or any automatic build system as for local builds you can just add it manually as workaround.

Comments (13)

  1. Feda8ec069693d4b2c24612d019405e0?d=mm


    Jan 27, 2017 18:16

    Any updates on this? It seems more and more, I'm using frameworks/plugins that require this behavior.

  2. Bca97f76c6dfee00a6b484b8157cf8c3?d=mm


    Oct 27, 2016 14:47

    Please fix.

  3. Feda8ec069693d4b2c24612d019405e0?d=mm


    Jul 08, 2016 20:22

    This seems to be a problem with any arbitrary custom framework. I've got a project that requires a custom .framework and it fails to build unless the framework is added to the embedded binaries.

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