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Fixed in 5.5.0f3
Votes
0
Found in
5.5.0b1
Issue ID
829182
Regression
Yes
OnSceneGUI not being called correctly for ActiveEditorTracker.sharedTracker editors
To reproduce:
1. Create a new project in 5.5
2. Add a Cube with a BoxCollider to a scene
3. Save the scene
4. Close Unity
5. Reopen Unity and load the project created in step 1
6. Select the cube in the scene and click the Edit Collider button in the Inspector
7. Collider handles do not appear
Expected behavior: Handle should appear when edit button is pressed
Original steps:
1. Open attached project (repro829182.zip)
2. Open scene
3. Select "hiyoko" game object
4. Try to edit Polygon collider
5. Notice that edit handle doesn't appear
Expected behavior: Handle should appear when edit button is pressed
Reproducible: 5.5.0b2, 5.5.0b3
Regression from 5.4.1f1
Issue reproduced on OSX and Windows 10
Comments (8)
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ImperativeGames
Dec 19, 2018 23:49
Same in Unity 2018.2.15f1
ImperativeGames
Dec 19, 2018 23:49
Same in Unity 2018.2.15f1
ImperativeGames
Dec 19, 2018 23:49
Same in Unity 2018.2.15f1
ImperativeGames
Dec 19, 2018 23:49
Same in Unity 2018.2.15f1
ImperativeGames
Dec 19, 2018 23:48
Same in Unity 2018.3
Hazneliel
Nov 27, 2018 04:13
Still happening on Unity 2017.3.1
Fritsl
May 01, 2018 08:27
Not fixed
passerbycmc
Apr 09, 2017 18:07
This problem seems to have reverted to not fixed in 5.6.0f3.