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Fixed in 5.5.0f3

Votes

0

Found in

5.5.0b1

Issue ID

829182

Regression

Yes

OnSceneGUI not being called correctly for ActiveEditorTracker.sharedTracker editors

Inspector Framework

-

To reproduce:

1. Create a new project in 5.5
2. Add a Cube with a BoxCollider to a scene
3. Save the scene
4. Close Unity
5. Reopen Unity and load the project created in step 1
6. Select the cube in the scene and click the Edit Collider button in the Inspector
7. Collider handles do not appear

Expected behavior: Handle should appear when edit button is pressed

Original steps:

1. Open attached project (repro829182.zip)
2. Open scene
3. Select "hiyoko" game object
4. Try to edit Polygon collider
5. Notice that edit handle doesn't appear

Expected behavior: Handle should appear when edit button is pressed

Reproducible: 5.5.0b2, 5.5.0b3
Regression from 5.4.1f1

Issue reproduced on OSX and Windows 10

Comments (8)

  1. ImperativeGames

    Dec 19, 2018 23:49

    Same in Unity 2018.2.15f1

  2. ImperativeGames

    Dec 19, 2018 23:49

    Same in Unity 2018.2.15f1

  3. ImperativeGames

    Dec 19, 2018 23:49

    Same in Unity 2018.2.15f1

  4. ImperativeGames

    Dec 19, 2018 23:49

    Same in Unity 2018.2.15f1

  5. ImperativeGames

    Dec 19, 2018 23:48

    Same in Unity 2018.3

  6. Hazneliel

    Nov 27, 2018 04:13

    Still happening on Unity 2017.3.1

  7. Fritsl

    May 01, 2018 08:27

    Not fixed

  8. passerbycmc

    Apr 09, 2017 18:07

    This problem seems to have reverted to not fixed in 5.6.0f3.

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