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Fixed in 2022.3.26f1
Fixed in 2022.3.X, 2023.2.X, 6000.0.X, future release
Votes
0
Found in
2022.3.13f1
2023.1.20f1
2023.2.0f1
2023.3.0a14
6000.0.0b11
Issue ID
UUM-56057
Regression
Yes
Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a scene
Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets/Scenes/Level.unity“ scene
3. Observe the crash
Reproducible with: 2022.2.0a4, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14
Not reproducible with: 2021.3.32f1, 2022.2.0a3
Reproduced on: Windows 10 Pro, Windows 11 (by reporter)
Not reproducible on: No other environment tested
Note: The Editor crashes when trying to Build And Run the scene
First few lines of the stack trace:
0x00007ff694d1d6a9 (Unity) PhysicsManager::SetBodyTransformChangeInterest
0x00007ff694d44649 (Unity) Rigidbody::AwakeFromLoad
0x00007ff694f1e94d (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff694f1f921 (Unity) AwakeFromLoadQueue::PersistentManagerSingleQueueAwakeFromLoad
0x00007ff694f1f590 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad_NoChecks
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