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Fixed
Fixed in 2022.3.67f1, 6000.0.58f1, 6000.2.3f1, 6000.3.0b1
Votes
3
Found in
2022.3.65f1
6000.0.54f1
6000.2.0b13
6000.3.0a3
Issue ID
UUM-113215
Regression
Yes
Crash on "TransferPixelDataForMaskTemplate<_sprite_packing_char2>" when building for Android
How to reproduce:
1. Open the “ReproProject.zip“ project
2. Open the “SampleScene“ scene
3. Build and Run for Android
Expected result: No crash
Actual result: A crash occurs during the process of building for Android
Reproducible with: 2023.2.0a10, 6000.0.54f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3
Not reproducible with: 2023.2.0a9
Reproducible environment: macOS 15.4.1 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Notes:
- Reproduces when building for Android
- The reporter also mentioned that it only happens when objects from an older project were brought to an upgraded project
- Does not reproduce when building for iOS,or macOS Standalone
First few lines of Stacktrace:
0x00007FFA9450010A (Unity) TransferPixelDataForMaskTemplate<_sprite_packing_char2>
0x00007FFA9450ADA5 (Unity) TransferPixelDataForMask
0x00007FFA9450ACA1 (Unity) TransferPixelData
0x00007FFA94504AE5 (Unity) FillImageOfAtlas
Comments (2)
-
juaneduardobalderas149
Sep 06, 2025 19:40
developer.android.com
developer.apple.com -
juaneduardobalderas149
Sep 06, 2025 19:33
Gracias
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Resolution Note (fix version 6000.3.0b1):
Thank you for the report, this will be fixed on the upcoming 6000.3 editor version
Resolution Note (fix version 6000.2.3f1):
Thank you for the report! This will be fixed in the upcoming 6000.2 editor version