Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.0f4
Issue ID
761147
Regression
Yes
Crash on Rigidbody2D::RecalculateContacts when removing Rigidbody2D component from prefab
To reproduce:
1. Create new project
2. Add new game object
3. Add Rigidbody2D component to the game object
4. Make prefab from it
5. Add "Wheel Joint 2D" component (or any component that depends on RigidBody2D) to the game object
6. Remove Rigidbody2D component from the prefab
Actual behavior: Unity crashes
Regression from 5.2.2 to 5.2.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GPU Time Threshold" in VFX Graph Heatmap Parameters can be set to a negative value
- List of supported Platforms for 3D Templates in Unity Hub is outdated
- Mesh filter animation tint is not added if keyframe recording is not enabled
- Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
- Setting the the "PreWarm Delta Time" to the smallest value always sets the "PreWarm Step Count" to the different random values
Add comment