Search Issue Tracker
Fixed
Votes
0
Found in [Package]
10.0.0-preview.27
Issue ID
1290120
Regression
Yes
Closing the HDRP Wizard menu causes a FormatException Error to appear in the console
After closing the HDRP Wizard window the below error is logged to the console
FormatException: Input string was not in a correct format.
System.Version+VersionResult.SetFailure (System.Version+ParseFailureKind failure, System.String argument) (at <9577ac7a62ef43179789031239ba8798>:0)
System.Version.TryParseComponent (System.String component, System.String componentName, System.Version+VersionResult& result, System.Int32& parsedComponent) (at <9577ac7a62ef43179789031239ba8798>:0)
System.Version.TryParseVersion (System.String version, System.Version+VersionResult& result) (at <9577ac7a62ef43179789031239ba8798>:0)
System.Version.Parse (System.String input) (at <9577ac7a62ef43179789031239ba8798>:0)
System.Version..ctor (System.String version) (at <9577ac7a62ef43179789031239ba8798>:0)
UnityEditor.Rendering.HighDefinition.HDWizard+<>c__DisplayClass126_1.<CreateHdrpVersionChecker>b__1 (System.Boolean installed, UnityEditor.PackageManager.PackageInfo packageInfo) (at Library/PackageCache/com.unity.render-pipelines.high-definition@10.0.0-preview.27/Editor/Wizard/HDWizard.Window.cs:523)
UnityEditor.Rendering.HighDefinition.HDWizard+UsedPackageRetriever.Finished () (at Library/PackageCache/com.unity.render-pipelines.high-definition@10.0.0-preview.27/Editor/Wizard/HDWizard.Configuration.cs:813)
UnityEditor.Rendering.HighDefinition.HDWizard+UsedPackageRetriever.Progress () (at Library/PackageCache/com.unity.render-pipelines.high-definition@10.0.0-preview.27/Editor/Wizard/HDWizard.Configuration.cs:799)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <27ac941b3da34983800e9a41b73eceef>:0)
Steps to reproduce
- Open the HDRP Template with 2020.2.0b9
- Navigate to Window > Render Pipeline > High Definition Render Pipeline Wizard
- Wizard pop-up appears
- Close the pop-up window.
Notice issue >> FormatException: Input string was not in a correct format.
System.Version+VersionResult.SetFailure (System.Version+ParseFailureKind failure, System.String argument) (at <9577ac7a62ef43179789031239ba8798>:0)
Tested Broken: Windows, Unity 2020.2.0b9
Tested Working: Windows, Unity 2020.1.11f1,2020.2.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [TMP][Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder
Add comment