Search Issue Tracker
Active
Under Consideration for 6000.4.X
Votes
2
Found in
6000.4.0a1
Issue ID
UUM-125001
Regression
No
Build fails with error CS0019: Operator '!=' cannot be applied to operands of type 'JobHandle' and 'default' when JobHandle uses the operator (==, !=) in a script
Reproduction steps:
1. Open the attached project “ReproProject”
2. Build the project
3. Observe the Console Window
Expected result: The build is completed successfully
Actual result: Build failed with the error CS0019: Operator '!=' cannot be applied to operands of type 'JobHandle' and 'default'
Reproducible with: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16
Reproduced on: Windows 11 23H2 (22631.3007), Windows 11 (10.0.22631) 64bit (user’s)
Not reproduced on: No other environment tested
Workarounds:
- Use the Equals() instead
- define the function inside {{#if ENABLE_UNITY_COLLECTIONS_CHECKS}} <function> {{#endif}}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
Add comment