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Fixed in 2018.1.X

Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X, 2017.4.X

Votes

147

Found in

2017.1.0b8

Issue ID

921915

Regression

Yes

"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown after building the project for iOS'

Themes

-

To reproduce:

1. Create a new project
2. Build it for iOS
3. Observe the console after the build has finished

Expected: no assertion errors are shown after building the project for iOS

Reproduced in 5.6.0a2, 5.6.1p4, 2017.1.0b8, 2017.2.0a4
Did not reproduced in 5.5.4f1, 5.6.0a1
Regression introduced in 5.6.0a2
Not reproducible in 2017.3.0a3

Comments (131)

  1. Mazoin

    Oct 17, 2017 13:05

    same problem in 2017.2.0f3

  2. forewar

    Oct 01, 2017 23:08

    The same in Unity 2017.1.1f1
    Disappears after restarting Unity.

  3. One-Zero

    Sep 30, 2017 03:14

    I got this error in Windows platform yesterday

  4. YoungBreath

    Sep 29, 2017 18:46

    Having the same error with Unity version being Unity 2017.1.1f1 Personal
    Every time I try to build for iOS :

    TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations UnityEditor.HostView:OnGUI()

  5. BeCare

    Sep 25, 2017 16:29

    Got same problem during building iOS
    in 2017.1.1f1

  6. IgorAherne

    Sep 20, 2017 19:40

    Found in 2017.1.0f3 editor
    iOS
    Metal

    Allocation of 30 bytes at 0627e0c0
    Assertion failed: TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations

  7. zapposh

    Sep 13, 2017 14:49

    Getting it now in 2017.1.1p1 and cannot deploy anymore to iOS!

  8. Panikarov

    Aug 26, 2017 13:19

    Got this error in 2017.2.0b6

  9. SyntaxFoo

    Jul 24, 2017 14:44

    I'm observing this in 5.6.2f1 on windows after building very simple 3D project utilizing mostly sprites and colliders etc for iOS. No particle systems used at all.

    I get error:
    Allocation of 35 bytes at 067502f0 UnityEditor.HostView:OnGUI()
    TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations UnityEditor.HostView:OnGUI()

    A few of these warning messages:
    Allocation of 35 bytes at 067502f0

    Then finally error again:
    TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations

    Playing the project after the build is done will endlessly spray the console with error:
    TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations

    And these warning messages:
    Allocation of 35 bytes at 067502f0

    These error continues, regardless of switching platform to Android. The only way to get rid of these errors seems to be restarting Unity.

  10. wnq

    Jul 18, 2017 16:56

    I found this in 2017.1.0f3.

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