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Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X, 2017.4.X
Votes
147
Found in
2017.1.0b8
Issue ID
921915
Regression
Yes
"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown after building the project for iOS'
To reproduce:
1. Create a new project
2. Build it for iOS
3. Observe the console after the build has finished
Expected: no assertion errors are shown after building the project for iOS
Reproduced in 5.6.0a2, 5.6.1p4, 2017.1.0b8, 2017.2.0a4
Did not reproduced in 5.5.4f1, 5.6.0a1
Regression introduced in 5.6.0a2
Not reproducible in 2017.3.0a3
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Mazoin
Oct 17, 2017 13:05
same problem in 2017.2.0f3
forewar
Oct 01, 2017 23:08
The same in Unity 2017.1.1f1
Disappears after restarting Unity.
One-Zero
Sep 30, 2017 03:14
I got this error in Windows platform yesterday
YoungBreath
Sep 29, 2017 18:46
Having the same error with Unity version being Unity 2017.1.1f1 Personal
Every time I try to build for iOS :
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations UnityEditor.HostView:OnGUI()
BeCare
Sep 25, 2017 16:29
Got same problem during building iOS
in 2017.1.1f1
IgorAherne
Sep 20, 2017 19:40
Found in 2017.1.0f3 editor
iOS
Metal
Allocation of 30 bytes at 0627e0c0
Assertion failed: TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations
zapposh
Sep 13, 2017 14:49
Getting it now in 2017.1.1p1 and cannot deploy anymore to iOS!
Panikarov
Aug 26, 2017 13:19
Got this error in 2017.2.0b6
SyntaxFoo
Jul 24, 2017 14:44
I'm observing this in 5.6.2f1 on windows after building very simple 3D project utilizing mostly sprites and colliders etc for iOS. No particle systems used at all.
I get error:
Allocation of 35 bytes at 067502f0 UnityEditor.HostView:OnGUI()
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations UnityEditor.HostView:OnGUI()
A few of these warning messages:
Allocation of 35 bytes at 067502f0
Then finally error again:
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations
Playing the project after the build is done will endlessly spray the console with error:
TLS Allocator ALLOC_TEMP_THREAD, underlying allocator ALLOC_TEMP_THREAD has unfreed allocations
And these warning messages:
Allocation of 35 bytes at 067502f0
These error continues, regardless of switching platform to Android. The only way to get rid of these errors seems to be restarting Unity.
wnq
Jul 18, 2017 16:56
I found this in 2017.1.0f3.