Search Issue Tracker
Fixed in 2022.3.21f1
Fixed in 2023.1.X
Votes
0
Found in
2022.3.4f1
2023.1.3f1
Issue ID
UUM-41834
Regression
Yes
[Android] [IL2CPP] Accessing a particle system's frameOverTime.curve when GameObject has been disabled crashes a Player built with IL2CPP
Reproduction steps:
1. Open the attached project "ReproProj"
2. Build And Run the “/Assets/test.unity” Scene
3. Tap the white button
4. Tap the white button once again
Expected result: The player does not crash and continues to run
Actual result: The player crashes
Reproducible with: 2022.2.14f1, 2022.3.4f1
Not reproducible with: 2021.3.28f1, 2022.2.13f1, 2023.1.3f1, 2023.2.0a21
Reproducible with devices:
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Not reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: Exynos 9 (9825), GPU: Mali-G76
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Testing environment: Windows 10 Enterprise 21H2
Notes:
- Does not reproduce with Mono Scripting Backend, but the button is rendered lower than with IL2CPP
- This might be a GC issue in IL2CPP, where accessing a destroyed animation curve throws a buffer overflow exception
- This reproduces while using UI extensions + UI particle system with a sprite sheet active (with the curve)
- Temporary workaround is to store the frameOverTime struct locally and not access the actual PS one
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Resolution Note (fix version 2022.3.21f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40680
Resolution Note (fix version 2023.1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40680