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Fixed
Fixed in 2021.3.45f1, 2022.3.49f1, 6000.0.21f1
Votes
66
Found in
2022.3.4f1
Issue ID
UUM-41830
Regression
No
[Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building
Reproduction steps:
1. Open the attached project "ReproProj" with the Android Platform
2. Open the “/Assets/_Scenes/Game.unity” Scene
3. Press Build in File > Build Settings
4. Repeat step 3 for 6 times
Expected result: Build succeeds all 6 times
Actual result: At some point build fails and the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ appears in the Console window
Reproducible with: 1.0.10 (2022.3.4f1), 1.0.11 (2022.3.4f1)
Testing environment: Windows 10 Enterprise 21H2
Notes:
- Might be reproducible with Windows Standalone Platform
- Most of the time it takes more than 6 times to reproduce the issue. It reproduces at random moments
- After getting the error it usually takes another attempt to build successfully
- It will reproduce more often after changing reference at prefab and triggering baking at dots project or compiling code than building the Player
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Davidnovarro
Feb 22, 2024 12:17
Every third build I have to completely shut down the unity and open again. This is ridiculous.
novaVision
Feb 15, 2024 05:26
Always happens on 2022.3.15 after building the addressables. Each time after that I need to restart Unity Editor
jivalenzuela
Jan 29, 2024 03:01
Thanks for all the reports folks. I think I have a repro and a handle on what's going on. Please stay posted.
pavel_luden
Jan 24, 2024 09:18
I turned off "parallel import"
editor -> project settings -> editor -> parallel import
it helped in my case
ThisIsNotMyName123
Jan 10, 2024 16:37
Unity 2022.3.16's known issues list says:
"DOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)"
I want to highlight that this happens even without DOTS. We also get this error while building but we are not using DOTS at all.
seobyeongky
Jan 07, 2024 15:16
Same here On 2022.3.14f1. Build fail sometimes, and next build works ok. But our build process took about 1 hour and 30 minutes, so I would happy if this issue will be resolved.
Davidnovarro
Nov 27, 2023 05:19
Same issue here, our builds fail exactly 50% of the time which is ridiculously annoying.
ThisIsNotMyName123
Nov 16, 2023 10:49
Also, we are not using DOTS at all.
ThisIsNotMyName123
Nov 16, 2023 10:48
We are also encountering this issue. We use M1 Macs to build and it happens seemingly on all machines, and only a complete reboot of the computer resolves this issue. We produce builds for various build targets and the issue seems to be agnostic of what the target platform is -- once it starts happening only a reboot of the machine helps.
Could Unity be leaking file handles in some process it depends on?
baggyg
Nov 08, 2023 00:46
Same here with 2022.3.12f. Happens maybe every 3rd time I am building. Need to exit the project, reload and rebuild.