Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
0
Found in
2019.4
2019.4.14f1
2020.1
2020.2
Issue ID
1294806
Regression
No
Accelerator namespace not added when opening project with -cacheServerNamespacePrefix argument
Reproduction steps:
1. Setup Accelerator
2. Open and close new Unity project
3. In CMD, navigate to Editor installation path for project's version
4. In CMD, run " .\Unity.exe -projectPath "Project\Folder" -adb2 -EnableCacheServer -cacheServerEndpoint [IP]:[PORT] -cacheServerNamespacePrefix mynewprefix "
5. In CMD, navigate to Accelerator install directory
6. In CMD, run unity-accelerator cache list-namespaces [IP]:[PORT]
6. In CMD, observe the output
Expected result: "mynewprefix" is added to the namespaces
Actual result: "mynewprefix" is not added to the namespaces
Reproducible with: 2019.4.16f1, 2020.1.17f1, 2020.2.0a15
Not reproducible with: 2020.2.0a16, 2020.2.0f1, 2021.1.0a10
Could not test with: 2018.4.30f1 (ADBV2 not available)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2020.2):
No longer reproduces with 2020.2.0a16, 2021.1.0a1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.28f1