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0
votes
By Design

Package Manager Filters (Status) dropdown is different color than Packag...

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Mar 21, 2025

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Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Open So... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

1
votes
Fixed

360 View renders produced by GenericFrameRecorder are way too dark in Li...

Package: Recorder

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Mar 12, 2018

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Version/s:

To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more

0
votes
By Design

Scripts (except editor scripts) do not recompile after "Scripting Define...

Scripting

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Nov 01, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the user-submitted project ("TestImport2018.2.14.zip")2. Go to "Edit" -> "Project Settings" -> "UIWid... Read more

0
votes
Fixed

AssetBundle.name is empty when asset bundle loaded through WWW

Asset Loading

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Apr 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Go Assets -> Build AssetBundles3. Open "test" scene4. Play the scene Actual behavior: not... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

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Mar 28, 2016

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Version/s: 5.3.4f1

-e: see title -repro:--open attached project (see user reply)--run in editor--notice cube changes on entering play mode--build and r... Read more

1
votes
Fixed

Splash screen resources are not unloaded from memory

Graphics - General

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Oct 19, 2017

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Version/s: 2017.2.0f2

To reproduce:1. Open project attached by QA2. Open build settings and attach "test" scene3. Make sure that splash screen is disabled... Read more

0
votes
By Design

GameObjects appear in a different shade when changing the Filter Mode of...

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Mar 18, 2025

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Version/s: 2022.1.0a1, 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the attached “IN-96913_My_project“ project2. Open the “SampleScene“3. Select “Assets/autumn_field_puresky_4... Read more

1
votes
Fixed

[macOS] "Failed to import package with error: Couldn't decompress packag...

MacOS

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Jul 28, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create an empty project2. Import the attached "test.unitypackage"3. Observe the Console Window Expected result: ... Read more

0
votes
By Design

[HDRP] Minor issue. Layered materials dont copy tiling information when ...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more

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