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0
votes
Fixed

Validation error is usually thrown when Simple Noise Node is both in a S...

Package: Shader Graph

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Nov 18, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1381820" project2. Observe the "TestGraph" Shader Graph Expected result: No error is thr... Read more

0
votes
Duplicate

Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...

Graphics - General

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May 28, 2018

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Version/s: 2017.1.1f1

To reproduce: 1. Open the attached project (Blockead's Adventure.zip2. In the Player Settings, add Assets/misc/icon asset as a logo ... Read more

0
votes
Duplicate

Color eyedropper overlapping color picker

Themes

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Jul 10, 2018

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Version/s: 2018.3.0a4

Color picker window is not opening for standard shader Steps to Repro:1. Create a new project2. Project window > right click3. Ma... Read more

3
votes
By Design

Generated DLL is not loaded with Unity 5.5 and newer

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more

2
votes
In Progress

[WebGL] Build fails with "System.IO.IOException: The file is too long." ...

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Jul 28, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “unity-2gb-bug.zip“ project2. Open the “terrain-demo“ scene3. Build for WebGL Expected result: Build do... Read more

0
votes
Fixed

Beyond Compare 5 is not supported by Yaml Merge

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Jun 19, 2025

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Version/s: 2021.3.52f1, 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Steps to reproduce: Start a project and add it to P4 version control. Connect to the P4 Version Control in Project Settings. Enable ... Read more

0
votes
Fixed

[Mac] Editor focus lockup when exporting an FBX using FBX Exporter

Package: FBX Exporter

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Apr 28, 2020

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Version/s: 3.2.0

Steps to reproduce:1. Create a new project2. Import "The Heretic: Digital Human" asset from the Asset Store3. Using Package Manager,... Read more

0
votes
Fixed

"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...

Scripting

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Mar 22, 2017

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Version/s: 5.6.0f1

How to reproduce:1. Download users attached project "doubleInitialize"2. Create or edit a script in Assets folder (without opening U... Read more

0
votes
Fixed

"Couldn't open include file" error is thrown when compiling a Shader and...

Shader System

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Jan 21, 2022

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Version/s: 2021.2.0a21, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. In Unity Hub, add the user-submitted project2. Under "Editor Version", click the three dots button and select "A... Read more

0
votes
Fixed

The sample rate of animation imported to Unity is set 12.5fps if lower t...

Animation

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Apr 25, 2016

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Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play 1.scene ( compare two clips with sampleRate-10 & sampleRate-60)3. ... Read more

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