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0
votes
Fixed

Crash on "core::vector<AssetReference, core::allocator<AssetReference, 0...

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Aug 21, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “AppodealDemoScene“2. In the Project window, delete the “Assets/P... Read more

0
votes
Fixed

OnParticleUpdateJobScheduled is never called when using ParticleSystem.S...

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8

Reproduction steps:1. Open the attached “IN-98512.zip” project2. Open the “ParticlesSystem” Scene (Assets &gt; ParticleSystemTest)3.... Read more

0
votes
Won't Fix

Text field overlaps menu icon in HDR Color window when renaming or setti...

IMGUI

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Sep 22, 2019

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Version/s: 2019.3.0a3, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets-&gt;Editor-&gt;Gradients)... Read more

0
votes
Fixed

IUnityGraphicsMetal.CurrentCommandEncoder() returns NULL when the DepthT...

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Jun 06, 2024

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Version/s: 2021.3.39f1

How to reproduce:1. Open the “IN-77869_repro“ project2. Open the “scene“3. Enter Play Mode4. Observe the GameView Expected result: A... Read more

3
votes
By Design

After creating Assembly Definition file can't reference XR.AR libraries

Package: ARFoundation

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Aug 31, 2018

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Version/s: 1.0.0-preview.18, preview.12

To reproduce:1. Create a new project2. Import AR Foundation package from Package Manager3. Create a new C# script in any folder4. Op... Read more

0
votes
Fixed

UI Element Debugger Element section doesn't scroll to the selected Eleme...

UI Toolkit

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Oct 17, 2020

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Version/s: 2020.1.0a11, 2020.2, 2020.2.0b6, 2021.1

How to reproduce:1. Create a new project2. Open the Package Manager (Window-&gt;Package Manager)3. Open the UI Toolkit Debugger (Win... Read more

0
votes
By Design

[Vulkan][URP][PowerVR] 'null pointer dereference' crash after launching ...

Package: Scriptable Render Pipeline Universal

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Oct 29, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more

0
votes
Fixed

[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart

Scripting

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Sep 20, 2019

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Version/s: 2020.1.0a4

Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -&gt; "General" -&gt; "Code Optimization on Startup" -&g... Read more

0
votes
Duplicate

Unnecessary prefab modifications for ShapeModule.radiusThickness build u...

Visual Effects - Legacy

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Feb 15, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Create a new project.2. Add an empty GameObject to the hierarchy.4. Add a ParticleSystem component to that object5. ... Read more

0
votes
By Design

[WSA] Activer Profiler does not profile the UWP build on a remote device

Universal Windows Platform

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Jun 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more

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