Search Issue Tracker
Editor Crashes when loading Light Probes after loading Addressables
Reproduction steps:1. Open user attached Project2. Create a new Addressables build - Window > Asset Management > Addressables ... Read more
[GraphView] Graph View receives scroll input when the Editor is out of f...
Reproduction steps:1. Open the user's attached "REPO PROJECT" project2. Open Assets/New Shader Graph3. Unfocus the Unity Editor (cli... Read more
[HDRP] Fullscreen Samples Showcase link to doc is broken
Steps to reproduce: Create a new High Definition 3D project. In Window > Package Manager > High Definition RP, download "Fulls... Read more
Help link breaks when opening reference page in Physics 2D settings
Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Physics 2D settings (Edit > Project Settings… > Physi... Read more
Building the Player takes 25-50% more time in Unity 6 compared to 2022.3...
Reproduction steps:1. Open the attached “IN-98901” project2. Switch to the Android Build Platform3. Make a Clean Build (File > Bu... Read more
Chrome65 deprecation warning: AudioParam value setter will become equiv...
-e: see title, regression in Chrome, not Unity -repro:--open attached project--run in Chrome65--NOTICE warning: [Deprecation] AudioP... Read more
[SG] Baked GI Node doesn't have inputs on creation
Steps to reproduce: 1. open a shaderrgraph 2. create a baked gi node Actual results: it has inputs Expected results: it has no input... Read more
[XR] The A, B, X, and Y buttons for the HP Reverb G2 controllers aren't ...
Reproduction steps:1. Open new Unity project2. Attempt to use HP Reverb G2 controller's A, B, X, and Y buttons for input Expected re... Read more
Invalid AABB errors when opening scene with a Cloth component in it
How to reproduce: 1. Open attached project2. Open scene poziom Testowy/hgfh.unity- Note the errors in the console: Invalid AABB aabb... Read more
[MemoryProfiler] "NullReferenceException" error is thrown in BitConverte...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Memory Profiler window (Window > Analysis > Memory Profiler)3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes