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Certain textures are incorrectly marked in the render pass list when obs...
How to reproduce:1. Open the attached “IN-105194” project2. Open the “SampleScene”3. Open the Render Graph Viewer (Window → Analysis... Read more
Crash when reimporting fbx asset used as tree by specific Terrain component
How to reproduce:1. Open the attached “IN-103806.zip” project2. Open the “SampleScene”3. Move the Scene View camera closer to the “T... Read more
[Tilemap] Assertion failed exception thrown on Undo action after removin...
Assertion failed exception thrown on Undo action after removing Tilemap and TilemapRenderer component after creating the prefab of t... Read more
[Dynamic batching] Dynamic batching corrupts tangents on a FBX that has ...
Steps to reproduce:1. Open attached project2. Open Player settings3. Toggle 'Dynamic Batching' on and off while looking at the game ... Read more
Import Activity window search bar overlaps with other toolbar buttons wh...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Import Activity window (Window > Analysis... Read more
Reflection Probe is not rendered when changing the GPU Resident Drawer ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/testProbes2.unity” Scene3. Open the “Assets/S... Read more
Subgraph Block cannot be dragged and dropped to the workspace and it thr...
Steps to reproduce: Import the attached package Open New VFX Try to drag and drop ConnectTarget2 to the workspace Actual results: Co... Read more
Editor crashes when adding a script with a UI component requirement to a...
How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more
[VFX Graph] Copy/Paste Custom Attributes between Graph fall back to floa...
Steps to reproduce: 1. import the provided unity package 2. open the _VFXG_CopyPaste_CustomAttributes_ VFX asset. 3. Select All node... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument