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2dRectMask creates a lot of GC Alloc (2.3kb) because of Canvas.SendWillR...
- open the attached project- open the scene called garbage- activate the profiler- play the scene- observe the GC Alloc for Canvas.S... Read more
[URP] Gizmos position and scale incorrectly when changing camera rect
Reproduction steps:1. Open the attached “GizmoScaling“ project2. Open the “SampleScene” scene3. Make sure “Render Pipeline Asset“ (P... Read more
Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more
Freeze using UnityWebRequest with custom DownloadHandlerScript
To reproduce:1. Open attached project2. Play main scene3. Click Start Download button4. Editor freezes Reproducible: 5.5.0a5, 5.4.0f... Read more
HDRP Sorting Priority not working when Render Pass is locked on a parent...
Steps to reproduce: 1. Extract the unity package attached 2. Select the "Priority 0 Variant" material and change it's priority 3. No... Read more
Opening Documentation for the Terrain Texture Node opens up Not Found Page
Steps to reproduce: Open any HDRP or URP Project with Shader Graph Installed In the Project Browser create a Shader Graph and open i... Read more
Mathematics hash function returns different results when compiled with B...
How to reproduce:1. Open attached project "IN-124637"2. In the menu bar click on "Test/Burst Compiled"3. In the menu bar click on "T... Read more
The Editor is stuck at "Importing assets" and "Reloading Domain" when op...
How to reproduce:Open the attached project "SampleProject-3.zip" Expected results: Project opensActual results: The Editor is stuck ... Read more
[Addressables/WebGL] Unloading and reloading asset in the same frame cau...
Preproduction steps Open project Build for WebGL Open build and click the arrow button in the game view Expected behavior: Browser o... Read more
[UWP] [IL2CPP] File.Exists method returns false
Steps to reproduce:1. Download and open attached project2. Switch platform to UWP3. Target any device and build the project on IL2CP... Read more
All about bugs
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