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Adding Rule Tile with default GameObject to Tile Palette causes errors i...
Reproduction steps:1. Open project "case_1334466-RuleTIle_Bug"2. Open Tile Palette from Windows>2D>Tile Palette3. Click on New... Read more
Rounded gaps appear in shadows when using large objects in URP
How to reproduce:1. Open the attached “IN-94011” project2. Open the “SampleScene”3. In the Hierarchy, enable the “Cube” GameObject4.... Read more
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed
[2D][URP] Sprite Light 2D doesn't update when sprite PPU is changed Repro steps:- Change the PPU on the sprite that is used on eithe... Read more
Compile and show code break Visual Studio Connection to Unity
Reproduction steps:1. Download and open the attached "Show Compiled Shader Code Bug.zip" project2. Select the "NewUnlitShader" shade... Read more
[UnityTest] Playmode tests halt when calling test with [Repeat(10)] attr...
How to reproduce:1. Download project from the link to the cloud and open it2. Open Test Runner (Windows -> General -> Test Run... Read more
Exporting a material includes textures that were assigned to other shaders
Reproduction steps:1. Open the attached project2. Select the 'mat' material3. Assign texture '1' to Albedo and texture '2' to Height... Read more
[HDRP] Unable to duplicate currently selected Environment Library in Loo...
ArgumentOutOfRangeException error is thrown in the console. Steps to repro:1. Create a new HDRP template project.2. Windows > Ren... Read more
UnsafeUtility.AlignOf<T>() reports incorrect value for Explicit layout s...
Reproduction steps:1. Open project “AlignOfBugReport.zip”2. Enter Play Mode and observe “Align of test struct: 4” text displayed in ... Read more
Crash on NVAPI_Thunk when changing Player resolution while HDR display i...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
Crash on MonoStringNewUTF16 when calling WebCamTexture.devices with more...
How to reproduce:1. Open the attached “IN-91406.zip” project2. Open the “SampleScene”3. Ensure over 20 webcam devices are available4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject