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0
votes
By Design

TextMeshPro Sprite Assets "Global Offsets & Scale" values reset when upd...

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

How to reproduce:1. Open the project “IN-108360_TMPSprite”2. In the Project tab, select “EmojiOne.asset”3. In the Inspector, Sprite ... Read more

0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

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Jun 29, 2016

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Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more

0
votes
Won't Fix

[iOS] Incorrect Snapshot shown after orientation is changed while app is...

iOS

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Aug 28, 2015

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Version/s: 5.2.0f3

To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation.2. Go to home screen and rotate dev... Read more

0
votes
Duplicate

Background color of the Scene window turns black when lighting is toggle...

Package: Scriptable Render Pipeline HD

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Aug 22, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the attached 'project-1178539.zip' project and load 'BugScene' scene2. In the Scene window toggle Light Bul... Read more

0
votes
Fixed

[IL2CPP] Player crashes on il2cpp::vm::Class::GetFieldMarshaledSize when...

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Apr 03, 2024

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Version/s: 2021.3.37f1, 2022.3.23f1, 2023.2.17f1, 6000.0.0b14

How to reproduce:1. Open the user-attached project “IL2CPP_Crash”2. Build And Run the project3. Observe the crash in the Player Repr... Read more

1
votes
Duplicate

"ArgumentException: Invalid markerId 2479" error is thrown when selectin...

Profiling

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Feb 08, 2021

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Version/s: 2021.1, 2021.1.0b4, 2021.2

How to reproduce:1. Open the user's attached project2. Enter Play mode3. Start recording with the Profiler4. Click on anything under... Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

Addressable Assets

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

2
votes
Fixed

[WheelCollider] IgnoreCollision doesn't work on WheelCollider

Physics

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Aug 27, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. Run it and notice error in console, that both of the collide... Read more

0
votes
Fixed

Memory leak when sending UnityWebRequests

WebRequest

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Aug 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "WebRequest_Leak.zip" project2. Open the "SampleScene.unity" scene3. Enter Play Mode4. Press the "Butto... Read more

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