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Cannot rename custom ScriptableObject asset if it has subassets
To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more
Animation window messes up Preferences colors
To reproduce:1. Open attached project2. Open Preferences window3. Select Key tab4. Open animation window5. Notice that actions field... Read more
Constraining Rotation Y,Z doesn't work
To reproduce:1. Open attached project2. Open infinitrunner scene3. Enter play modeExpected result: The Cylinder game object rotates ... Read more
[FileSize] Editor.log incorrectly reports size of audio files
Steps to reproduce: 1. Create new Unity project2. Import any bigger audio file (100MB or so)3. Drag the imported file to the scene t... Read more
Project Wizard doesn't show last version used to open project
To reproduce:1. Create project in older version of 5.0 or 5.12. Open project in latest version3. Save project4. Close editor5. Open ... Read more
Procedurally created and assigned RenderTextures freeze rendering on iOS
How to reproduce: 1. Open attached project2. Open scene RenderTextureTest.unity3. Build to iOS and run4. Press the 'Create render te... Read more
PVR textures are flipped upside-down when imported in the Editor or load...
How to reproduce:1. Open user-submitted project (Repro.zip)2. Open the SampleScene3. Enter Play Mode4. Note the 2 images(loaded via ... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
Baked light probe group gizmos aren't displayed in scene view
Baked light probe group gizmos aren't displayed in scene view This is smth related to my machine's settings. Functionality is workin... Read more
Ambient Lighting breaks when changing Directional Light in Awake
To reproduce:1. Open attached package2. Press play3. Notice that Ambient Lighting breaks when Directional Light is changed in Awake Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0