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0
votes
By Design

[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...

UI Toolkit

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Jan 24, 2022

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Version/s: 2022.1.0b4

Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more

0
votes
Not Reproducible

Editor crashes in BackupState::FileToMemoryID::operator() upon opening a...

Scene Management

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Aug 27, 2018

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Version/s: 2018.2.2f1

To reproduce: 1. Open the attached project (Lesson_06.zip)2. Open the Challenge_01 scene Expected: the Editor doesn't crash Reproduc... Read more

0
votes
Fixed

[Backport] [Mac] maxTessellationLevel cannot be changed for Metal

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May 27, 2022

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Version/s: 2020.3.34f1

Steps to reproduce:1. Open the project attached by the user2. Open scene "SampleScene"3. Enter Play mode Expected results: Max Tesse... Read more

0
votes
By Design

Dynamic Batch breaks after SpriteRender material's shader is changed bac...

2D

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Sep 01, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open the user's attached project2. Play the scene3. Enable the Frame Debugger, there will be two Dynamic Batches4. U... Read more

0
votes
Fixed

Warning about an obsolete feature appears when Image Type is set to Tiled

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Apr 25, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1

How to reproduce:1. Open the “TestWarning“ project2. Open the “SampleScene”3. Click on the “Test” GameObject in the Hierarchy4. In t... Read more

0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

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Sep 02, 2019

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Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

0
votes
Fixed

Player does not render and an errors are being thrown when Blitting is u...

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Jan 27, 2025

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Version/s: 6000.0.22f1

How to reproduce:1. Open the attached “IN-93767.zip” project2. Build and Run for visionOS3. Observe the Player Expected result: The ... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
By Design

Video alpha doesn't work when camera clear flags are Don't Clear

Video

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Feb 03, 2017

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Version/s: 5.6.0b6

To reproduce:1. Open attached project;2. Open "Main" scene;3. Enter play mode;4. Try to change Alpha in Video Player. Expected resul... Read more

0
votes
Fixed

Audio is slowed down when using GetData and SetData to duplicate the aud...

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Aug 29, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more

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