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0
votes
Duplicate

Editor hard crashes when script causes stack overflow in Windows 7

Mono

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Sep 20, 2018

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Version/s: 2018.2.8f1

How to reproduce:1. Open attached "CustomUISystemCrashSample" project2. Load Scene "Test Forms" and enter Play Mode Expected result:... Read more

0
votes
By Design

[UI Toolkit] Missing documentation about RegisterValueChangedCallback be...

UI Toolkit Authoring Framework

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Oct 16, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

Steps to reproduce: Open the attached project Open the TestScene Observe the Game view: in-game UI displays a text field with a valu... Read more

0
votes
Duplicate

[Android] Build fails when targeting an API level 31 and using custom ma...

Mobile

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create an empty project2. Switch the Target Platform to Android3. Set the Target API Level to 31 (Edit -> Pro... Read more

0
votes
Won't Fix

[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...

Progressive Lightmapper

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Sep 06, 2018

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Version/s: 2018.3.0b1

Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

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May 24, 2017

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Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

1
votes
Won't Fix

[Mobile] Game View stretching when using Unity Remote 5 version 2.0

Mobile

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Oct 28, 2019

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Version/s: 2017.4, 2018.4.11f1, 2020.1

How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more

1
votes
By Design

[iOS] Texture on device takes more memory than it should

iOS

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Mar 10, 2016

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Version/s: 5.3.3f1

To reproduce:1. Open the attached project2. Build for iOS with Profiler attached3. Build with Xcode to iOS device4. Open Profiler wi... Read more

0
votes
Postponed

EditorGUI.PropertyField type dropdowns stay in place when scrolling the ...

IMGUI

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May 24, 2021

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Version/s: 2021.1.0a2, 2021.2, 2021.2.0a18

How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy window3. Make sure the Inspector... Read more

0
votes
Fixed

Enabling Animator causes animation to finish immediately

Animation

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Jul 14, 2015

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Version/s: 5.2.0b2

To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more

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