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BuildPipeline.BuildAssetBundles returns null if no bundles were built
To reproduce:1. Open attached project2. Build asset bundles (Bundles -> Build AssetBundles)3. Notice that the manifest is not nul... Read more
Editor crashes when playing scene with wheel colliders
To reproduce:1. Open attached project (repro672546.zip)2. Open test scene3. Press play4. Editor crashes Read more
Regression: The picture (camera) shaking in Stealth project when charact...
Regression: The picture (camera) shaking in Stealth project 1. What happenedIn 5.0.0b21 there is no such bug, but in all later versi... Read more
[Final Gather] Glowing edges on baked geometry
How to reproduce: 1. Open attached project2. Open scene test2.unity- The scene contains a variety of cubes in different colours posi... Read more
After instantiating canvas prefab with a slider or scrollbar, console di...
How to reproduce in the attached project:1. In FILE bar, use the Test Bug tab and press "Instantiate prefab bug"or2. Drag Slider Hol... Read more
Scene view wireframe/GI/... modes broken when using HDR + Deferred + MSAA
When camera is using both deferred (either new or legacy) and HDR, and MSAA in quality settings at the same time, then scene view wi... Read more
Selecting prefab that has effector, throws "m_Effector == effector"
This bug is almost same as the one in 663596 case. But its reproduced by selecting prefab and not deleting. Any way I believe its to... Read more
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