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The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
Setting physical attributes of a Kinematic GameObject sometimes sets the...
Reproduction steps:1. Open the user's attached "DeterministicPhysicsBug2.zip" project2. Open the "Test" scene3. Enter the Play Mode4... Read more
[UWP][LWRP][IL2CPP][.NET 4.x] UWP build crashes on GetManagerFromContext...
How to reproduce:1. Create a new Unity project using "Lightweight RP" template2. Open Build Settings window and switch platform to U... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more
IJobEntity causes "NullReferenceException" errors after Scheduling Jobs ...
How to reproduce:1. Open the “Transaction_Job_Bug“ project2. Open the “SampleScene”3. Enable debugging4. Open the “ProcessEntities2”... Read more
Audio preview does not detect new hardware if it's not connected during ...
Steps to reproduce:1. Disconnect/disable all audio hardware.2. Launch the project3. Try to preview the sound file, it starts "playin... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps:1. Expose a gradient2. Edit the exposed gradient in the inspector3. Undo the gradient change while the gradient window i... Read more
[WebGL] Build with Live2D plugin fails when building using Command Line ...
How to reproduce:1. Unzip user's project and open Command prompt2. Run command line: [EditorPath]\Unity.exe -quit -nographics -batch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output