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[IMGUI] Animator Checkbox Icon is distorted when Animation is in Preview...
Animator Checkbox Icon is distorted when Animation is in Preview State Steps to Reproduce: 1. Create a new Project2. Create an empty... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
Toolbar appears over Play/Pause/Stop buttons when using "CsoundUnity" pa...
How to reproduce:1. Open the attached project "UnityPlay_Issue.zip"2. Open Assets/Samples/CsoundUnity/3.0.0/Csound Test/CsoundTest.u... Read more
Crash on burst_Intrinsic_unlikely when assigning null to Span<T>
How to reproduce:1. Open the attached “IN-86981-Repro-Project.zip“ project Reproducible with: 1.8.17 (2021.3.45f1), 1.8.18 (2021.3.4... Read more
Secondary Cameras with RenderTextures do not render Lighting
If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more
Baked Light on Android platform has huge gamma increase
Steps to reproduce:1. Open "New Unity Project.zip"2. Build for Android platform.-Red coloured point light has huge gamma increase. P... Read more
DirectX 11 analytics crashes the player on Windows 7
Callstack: UnityPlayer.dll!d3d11::D3D11Analytics::GetFeatureOptions(struct dynamic_array<struct GraphicsSpecificAPIAnalyticsEntry... Read more
(Production, Services) For new project Connect window->Multiplayer tab -...
(Production, Services) For new project Connect window->Multiplayer tab - this tab loading forever This is Regression connected to... Read more
NetworkTransform doesnt sync CharacterController rotation
NetworkTransform doesnt sync CharacterController rotation when the object is not moving. Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IVariable.Value allocates 20 B to the Garbage Collector when setting the value
- AccessibilityHierarchy throws an exception when Node ID reaches int.MaxValue
- Glyph Adjustment Table is modified when using an existing TMP Font Atlas to generate a new TMP Font Atlas with the same settings
- Query() skips nested elements when UXML template has content-container="true"
- Entities' Search Node Hierarchy window does not display all of the default data columns when opened