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0
votes
By Design

IL2CPP does not correctly distinguish between types with equal names fro...

IL2CPP

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Feb 26, 2021

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Version/s: 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more

0
votes
Won't Fix

[OSX] Mac builds crash on startup with Capture Display enabled

OSX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1) Open the attached project or create a new one.2) Build the project for OSX.3) Launch the build. The project ha... Read more

0
votes
Fixed

Lightmap packing no longer packs the islands in the order of biggest to ...

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Jan 28, 2025

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Version/s: 6000.0.36f1, 6000.1.0b4, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “LightmapPacker“ project2. Open the “Test“ scene3. In the Lighting window “Generate Lighting“4. Observe... Read more

0
votes
Duplicate

Editor crashes when using C# 9.0 version function pointer

Scripting

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Apr 01, 2021

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Version/s: 2021.2, 2021.2.0a11

Steps to reproduce:1. Download and open the user's project "Burst.Delegates.zip"2. Open Packages/Burst.Delegates/CareBoo.Burst.Deleg... Read more

0
votes
Fixed

Visual Studio Editor and Burst errors in the Console when project name c...

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Jan 13, 2022

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Version/s: 2022.1.0b2

Reproduction steps:1. Create a new project with the apostrophe in the name for example "King's land"2. Open the project3. Install th... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

0
votes
Fixed

Material using a Particle Standard Unlit Shader with Rendering Mode set ...

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Jan 17, 2024

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Version/s: 2022.3.17f1, 2023.2.6f1, 2023.3.0b3, 6000.0.0b11

How to reproduce: 1. Open the “Game Feel.zip“ project2. Observe the Console Expected results: No Console errors are thrownActual res... Read more

0
votes
Won't Fix

Custom attributes are not properly converted to subgraphs

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Feb 17, 2025

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Version/s: 6000.0.33f1, 6000.2.0a4, 6000.3.0a1

Steps to reproduce: Import the attached graph Open graph Select everything (CTRL/CMD + A) Convert to Subgraph Actual results: Shader... Read more

0
votes
Fixed

[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...

Mobile

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May 29, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more

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