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1
votes
Fixed

[AR Foundation][ARKit] Problem with depth images when XRCpuImage.Convers...

Package: ARKit

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Mar 12, 2021

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Version/s: 2020.2.4f1

When accessing depth images on the CPU from AR Foundation running on iOS, the images contain mostly invalid data when XRCpuImage.Tra... Read more

1
votes
Fixed

[M1] switching to OpenGLCore doesn't actually change the active graphics...

MacOS

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce:1. Open a new project2. Go to Edit -> Project Settings -> Player -> Other Settings3. Uncheck "Auto Graph... Read more

0
votes
Won't Fix

UX: Prefab Family Popup terminology needs to be improved.

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Apr 11, 2023

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Version/s: 2022.2.14f1, 2023.1.0b13, 2023.2.0a9, 2023.3.0a3

Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more

0
votes
Fixed

The Editor freezes when Sync loading an Addressable

Package: Build Pipeline - Addressables

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Jun 04, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the attached project from "case_1339008add.zip"2. Open Scene "SyncLoadStuckEditorBug"3. In the Addressables... Read more

0
votes
Fixed

ReflectionTypeLoadException is thrown when importing Code Analysis and M...

Package: Memory Profiler Package

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Jan 27, 2020

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Version/s: 0.1.0-preview.6, 0.2.0-preview.1

How to reproduce:1. Open the attached project2. Enter the Play Mode3. Observe the Console Window Expected result: ReflectionTypeLoad... Read more

0
votes
Fixed

Unity doesn't re-create missing launcher files in appdata folder

Launcher

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Aug 31, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Get a PC which didn't have Unity installed or delete three files -.npm, node and null, located in AppData\Roa... Read more

0
votes
Won't Fix

[Android][Vulkan] Tessellation shader doesn't work on Mali GPU

Mobile Graphics

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Feb 22, 2018

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Version/s: 2018.2.0a1

Steps:1. Build apk with Vulkan and install the apk on a Mali GPU phone, which supports shader model 5.02. Observe result with other ... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

0
votes
Fixed

[Shadergraph] Typing "Infinity" into the "steps" input for the Parallax ...

Package: Shader Graph

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Apr 13, 2021

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Version/s: 12.0

Repro steps:1. Create a shadergraph2. Create a Parallax Occlusion Mapping node3. Select the entry port for "steps" and type "Infinit... Read more

0
votes
By Design

When there is no text in the TextMesh Pro Input Field, the length of it ...

UI

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Apr 12, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project "exampleProject.zip";2. Open the scene "Test-InputField";3. Enter Play mode and clic... Read more

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