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[NavMeshSurface] assigning usual navmesh on custom navmesh surface spawn...
Reproduction steps:1.Open attached "New Unity Project 60"2.Open "1" scene.3.Select "Cube (1)" game object.4.On "Nav Mesh Surface" co... Read more
[NavMeshSurface] NavMesh isn't cropped if it doesn't fit inside NavMeshS...
Steps to reproduce: 1. Open attached project "AI6.zip"2. Open scene "repro"3. In hierarchy, select "First" and bake NavMesh4. In hie... Read more
[NavMeshSurface]Selecting navmesh surface with mouse drag while holding ...
Reproduction steps:1.Create new Unity project.2.Create any game object and attach "NavMeshSurface" component to it.3.Select it with ... Read more
[NavMeshSurface] Artefacts when NavMeshSurface has Show Voxels enabled
Steps to reproduce: 1. Open attached project "AI8.zip"2. Open scene "repro"3. Select "First" game object and in its NavMeshSurface c... Read more
[NavMeshSurface] Debug information isn't moved together with NavMesh
Steps to reproduce: 1. Open attached project "AI9.zip"2. Open scene "repro"3. Select "NavMesh Surface" in the hierarchy4. Enable any... Read more
[NavMeshSurface] Use Debug Focus point doesn’t update instantly when che...
Reproduction steps:1. Create new Unity project.2. Create any game object and assign "NavMeshSurface" component to it.3. Click on adv... Read more
[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
[Android][Editor] Unity allows building Android games with a wrong playb...
Reproduction steps:1. Install Unity 5.3.1f1 WITH Android playback engine2. Install Unity 5.3.1p1 WITHOUT Android playback engine on ... Read more
Physics queries detect backfaces inconsistently
Steps to reproduce:1. Download and open project "SweepCastTest.zip"2. Open and play scene "Scene 2"3. Actual result: Notice in conso... Read more
[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...
Repro steps:1) Open the project and scene 'Bake from Script'2) Press Build in the Lighting window - notice it builds fast3) In the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal