Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.2.0a10
2019.2.0a14
Issue ID
1150496
Regression
Yes
[Improved prefabs] Duplicate prefab gets created when undo is pressed after applying override to nested prefabs
Duplicate prefab gets created when undo is pressed after applying override to nested prefabs. Refer the attached video.
Steps to reproduce:
1) Create new project
2) Create two empty gameObjects A and B> Create prefabs of both of them.
3) In hierarchy, add B as a child of A.
4) Select both the prefabs and in the override window > Apply all
5) Press Ctrl+z or Edit > Undo
Actual result : Additional duplicate prefab B is created.
Expected result: The changes are undone and no duplicate prefabs are created
Occurring in: 2019.3.0a1, 2019.2.0a14, 2019.2.0a10
Working fine in: 2019.2.0a9
Environment: Both Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment