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[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
[Shader Graph] Sprite Unlit Shader Graph master node doesn't output anyt...
How to reproduce:1. Open the attached '1274218.zip' project2. Select 'Cube' in the Hierarchy3. Observe the Scene View Expected resul... Read more
[Android][IL2CPP] Build fails when using linker-flag "--long-plt" in Pro...
Repro steps:1. Open attached project2. Make sure IL2CPP is set as the Scripting Backend3. Attempt to build the project Actual: Build... Read more
[URP] Inspector window and Game view become black when using Graphics.Bl...
How to reproduce:1. Open the user's attached "Difference Analyzer.zip" project2. Go to Window -> Layouts -> Default3. Enter Pl... Read more
Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...
How to reproduce:1. Open attached project2. Build on Android 10 with Mali GPU3. After application is built it should crash immediate... Read more
[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce:1. Create a new 3D template project2. Right-Click on the Hierarchy and create a new UI Image object3. Open the Prof... Read more
[Profiler][SRP] UI objects are not displayed and a wrong background is d...
How to reproduce:1. Create a new URP Template project2. Create a new scene and add a Canvas with a UI Image3. Open the Profiler wind... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
WebGL build crashes when ConcurrentDictionary.Count is called
Reproduction steps:1. Open the user's attached project2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f1, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open