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Cant type or paste into the search field of the Package Manager
How to reproduce:1. Create a new project2. Open Window > Package Manager3. Try to type or paste into the search field Expected re... Read more
Errors appear in the Console when saving the UI Template twice
How to reproduce:1. Open the attached '1288918.zip' project2. In the Project window double-click on the 'UI_Main' Asset3. Drag the L... Read more
CTRL+A does not work on input fields in play mode
[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more
[ShaderGraph] Surface Type Transparent results in Shader Graph recompil...
How to reproduce:1. Create a new HDRP project2. Create Lit Shader Graph and open it3. Set Surface Type to Transparent in Graph Inspe... Read more
[UDP] Expand/collapse UI elements do not respond in UDP Settings
[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, "... Read more
[Avatar] A specific avatar created with AvatarBuilder.BuildHumanAvatar c...
To reproduce:1. Open project2. Open 'Scene'3. Play scene Expected: scene will be played and game object will be animatedActual: edit... Read more
[Video Player] Muting Game View does not mute video audio
Reproduction Steps:1. Open project2. Mute Game View3. Play scene4. Notice that sounds are not muted Reproduced on version: Unity 5.6... Read more
UI Toolkit rendered text breaks when toggling FontWeight styles through ...
How to reproduce: Open the project “UTK-fontasset-fallback-bug.zip“ Open the “FallbackFontBug“ Scene Enter Play Mode Press “Toggle B... Read more
[Android] "mali.instrumentation.graph.work: key already added" is spamme...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch Platform to Android4. Check... Read more
Removing Configured variant from “Variant map for app slicing” breaks Pr...
Steps to reproduce: Open the attached "ODRTest" project from Google Drive link In Build Profiles change Platform to tvOS Go to Edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object