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0
votes
Duplicate

Implementations of CustomPass don't preserve deafult value of private va...

Package: Scriptable Render Pipeline HD

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Aug 24, 2020

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Version/s: 8.2.0

How to reproduce:1. Open the attached "CustomPass Serialization.zip" project2. Open the "SerializationIssue" Scene3. Enter the Play ... Read more

0
votes
Fixed

Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...

Package: Burst

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Aug 22, 2020

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Version/s: 1.4.0-preview.4

Reproduction steps:1. Open the attached "case_1272311.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Reprod... Read more

0
votes
Won't Fix

Application.backgroundLoadingThreadPriority gets reset to BelowNormal wh...

Scripting

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Aug 24, 2020

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Version/s: 2018.4, 2020.1.3f1, 2020.2

How to reproduce:1. Open the user's attached "BLTPriorityBug2020.1.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. O... Read more

2
votes
By Design

SystemBase.GetBuffer is not declared as a [ReadOnly] when used only for ...

Package: Entity Component System (ECS)

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Aug 24, 2020

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Version/s: 0.14.0-preview.18

How to reproduce:1. Open the attached project (case-1272792.zip)2. Enter Play Mode Expected result: no errors are logged in the Cons... Read more

1
votes
Fixed

KeypadPeriod key registers as KeypadDivide in Linux build

Linux

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Aug 01, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the attached project (1267430.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. Enable "Devel... Read more

1
votes
Fixed

[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...

WebGL

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Aug 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Make a WebGL Development Build with Autoconnect Profiler enabled and run it... Read more

0
votes
Won't Fix

[iOS] PBXProject.AddFileToBuild method fails build when appending build ...

iOS

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Aug 18, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.1.0a23, 2020.2

How to reproduce:1. Open the attached 'PictureCrossAppendBuildIssues.zip' project2. Switch platform to iOS3. Build the Xcode project... Read more

0
votes
Fixed

Implementations of HDRP CustomPass with serialized lists or custom types...

Package: Scriptable Render Pipeline HD

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Aug 24, 2020

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Version/s: 10.1.0-preview.10

How to reproduce:1) Open the attached project named "CustomPassVolume"2) Open the InspectorIssue scene3) Select the MainCamera in th... Read more

0
votes
Fixed

[HDRP] Warning on clean project open: Shader warning in 'DofGather': use...

Package: Scriptable Render Pipeline HD

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Aug 25, 2020

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Version/s: HDRP/staging 2020-08-25

There is a warning on opening an empty project. Reproduction:1) Delete Library (any HDRP project)2) Open any scene3) After compilati... Read more

0
votes
Duplicate

Green lightmap tint appears after creating a new URP template scene

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2020.1.4f1, 2020.2.0a21

To reproduce:1. Create a new URP template;2. Wait until lightmaps are baked. Expected result: the scene does not have a green tint.A... Read more

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