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Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Click on the Player GameObject (Penguin sprite) in the Game V... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps: 1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project 2. Enter "Play" mode 3. Observe ... Read more
[Linux] Dragging script to Inspector doesn't trigger the blue indicator ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a script or use an existing one 3. Select a GO in the ... Read more
File.Open, Read and Write operations get slower as the cache size grows ...
How to reproduce: 1. Open the user attached project (FurnitureLoadingUnityProject.zip) 2. Open the scene "CacheTest.unity" 3. Ent... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Material in Assets (Right-click -> Create -> Materia... Read more
InvalidOperationException error occurs when playing scene with inspector...
No description entered in Cloud incident. Read more
PSD Importer "Layer Management" scrollbar flickers when interacting with...
Reproduction steps: 1. Open the attached "LayerManagementScrollbar.zip" project 2. In the Project Browser select the "Fei" PSB asset... Read more
Automatic Mesh Generation for 2D Rigs in the Skinning Editor Is Signific...
1. What happened Using automatic mesh generation on the same rig in Unity 2021 can take up to 30 times longer than in Unity 2020. ... Read more
Assertion failed on expression: 'insert_before <= end()' crash when usin...
Reproduction steps: 1. Open the attached project "2022.2.0a11-packageRepro.zip" 2. Open Scenes/SampleScene 3. Select the Assets/Fei-... Read more
Crash when opening the project
Reproduction steps: 1. Open the user's attached project Expected result: Project opens successfully Actual result: Editor crashes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support