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5
votes
Fixed

Building a project crashes when a Script Component has serialized array ...

Scripting

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Jul 31, 2020

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Version/s: 2018.4.25f1, 2019.4.3f1, 2020.1.0b15, 2020.2.0a16

How to reproduce:1. Open the attached project (NamedPropertyBug.zip)2. Click File -> Build and Run Expected result: the project b... Read more

0
votes
Fixed

[URP] Transparent meshes are rendered as opaques when using Lit Shader w...

Package: Scriptable Render Pipeline Universal

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Jul 13, 2020

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Version/s: 7.4.1

Reproduction steps:1. Open customer's attached project in "CustomRenderBug.zip"2. Open Scene named "Scene.unity"3. Notice that there... Read more

0
votes
By Design

[Android] Unable to build a specific project due to errors related to Go...

Android

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Aug 11, 2020

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Version/s: 2020.1, 2020.1.1f1, 2020.2

Steps to reproduce:1. Open user's attached project "2048 Tutorial.zip"2. Build it on Android3. Notice that the build fails Expected ... Read more

3
votes
Won't Fix

Different Camera Viewport Rect results between Mac and Windows when usin...

Camera

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Aug 11, 2020

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Version/s: 2018.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open user's attached "xframetest" project2. Open Assets/XFrame/TestScene/Scene3. Press Play4. Observe the Game V... Read more

0
votes
Postponed

Silent crash when calling AnimationPlayerState.Initialize

Mono

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Jul 31, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.1, 2020.2

How to reproduce:1. Open user attached project "AnimationPlayerWork.7z"2. Open the scene "Animation Player Work Scene".3. Select "El... Read more

0
votes
Fixed

[UIR] Certain items in the window bounce/flicker when resizing the windo...

UI Toolkit

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Aug 11, 2020

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Version/s: 2019.1.0a10, 2019.4, 2019.4.7f1, 2020.1, 2020.2

How to reproduce:1. Open Windows Display settings (Right-click on an empty space on your desktop and select "Display settings")2. Se... Read more

0
votes
Fixed

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...

Profiling

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Aug 12, 2020

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Version/s: 2020.2.0a19

Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque) To repro:0. Open samplep... Read more

0
votes
Fixed

[ECS] “Out of memory” error in WebGL build when GameObject with multiple...

Package

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Jun 10, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open the attached project "1254779.zip"2. Open the "Test" Scene3. Build and run the WebGL Player Expected result... Read more

0
votes
Fixed

"Reference to type 'Vector4' claims it is defined in 'System.Numerics', ...

Scripting

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.1

How to reproduce:1. Download the attached project(see notes for instructions)2. Open the project3. Open the files via an external sc... Read more

0
votes
Fixed

[Polybrush] Color Element doesn't does not return to the Pallete when it...

Package: Polybrush

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Aug 12, 2020

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Version/s: 1.0.2

How to reproduce:1. Create a new project2. Window -> Package Manager > Install Polybrush3. Click Tools -> Polybrush -> P... Read more

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