Search Issue Tracker

0
votes
Fixed

[Input System] List of devices is not displayed and the Listen button do...

Package: Input System

-

Jul 29, 2020

-

Version/s: preview.7 - 1.0.0

How to reproduce:1. Open user-submitted project (Project.zip)2. Open the 'new input action' asset3. Make sure that "All Control Sche... Read more

0
votes
Fixed

Serialization errors when building Windows Standalone Player that uses a...

Package: Alembic Importer

-

Jul 29, 2020

-

Version/s: 1.0.7

Repro Steps:- start new project- install Alembic package- drag and drop the "uploads_files_2071884_Leather chair.abc" file in to the... Read more

0
votes
Fixed

[DX12] Scene using ray tracing shaders and Alembic mesh crashes when ope...

-

Jul 16, 2020

-

Version/s: 2020.2.0a12

Scene using ray tracing shaders and Alembic mesh crashes when opening it Read more

0
votes
Fixed

"Cannot connect to local package manager server" error is thrown when us...

Packman

-

Apr 16, 2020

-

Version/s: 2019.3, 2020.2

Reproduction steps:1. Open "File Explorer"2. Go to "C:\Users\<username>\AppData\Local\Unity"3. Delete "cache" folder4. Open at... Read more

0
votes
Postponed

Editor does not inform the user that a project is located in an unsuppor...

Asset - Database

-

Jul 14, 2020

-

Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps:1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning me... Read more

1
votes
Not Reproducible

Silent crash when building to Standalone

Build Pipeline

-

Jul 11, 2020

-

Version/s: 2020.1, 2020.2, 2020.2.0a17

How to reproduce:1. Open the attached project (link in the edit)2. Build to Standalone --Observe the crash Reproducible with: 2020.1... Read more

0
votes
Fixed

[Shuriken] Particles with Rate Over Distance does not emit when moving t...

Visual Effects - Legacy

-

Jul 30, 2020

-

Version/s: 2018.4.25f1, 2019.4.1f1, 2019.4.5f1, 2020.1.0b12, 2020.2.0a13

How to reproduce:1. Open attached project "case1266878.zip" and scene "SampleScene"2. Enter Play Mode and observe Game View3. In Hie... Read more

0
votes
Fixed

[UI] Unable to provide Custom color selection for UVs in Lightmaps

Progressive Lightmapper

-

Jun 02, 2020

-

Version/s: 2019.4, 2020.1, 2020.2

"think yellow for UVs might not be the best colour, since it’s very bright and on a lightmap you’re often dealing with white areas. ... Read more

0
votes
Fixed

[Bug] Shaders using SV_RenderTargetArrayIndex with tessellation stages f...

OpenGL

-

Jul 06, 2020

-

Version/s: 2020.1, 2020.2

How to reproduce :1. Open "845-XR-Texture2DArrayIndexTess" Scene in the attached "845-XR-Texture2DArrayIndexTess.zip" Project2. Make... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.