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0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Fixed

[WindowManagement] NullReferenceException occurs when changing Windows U...

Window management

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Sep 12, 2019

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Version/s: 2019.3.0b4, 2020.1.0a3, 2020.1.0a4

NullReferenceException is thrown on changing scale factor of the screen from Window's display settings. Refer the attached Video Ste... Read more

6
votes
Fixed

[IL2CPP] Build fails when using a combination of messages, SyncVars and ...

Package: Multiplayer hlapi

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Apr 13, 2021

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Version/s: 2020.1.0a24, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "WeaverBug.zip"2. In File > Build Settings, make sure that Target Platform i... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
By Design

Camera Component corrupts Transform and Volume GameObjects in Play Mode ...

HD RP

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Apr 26, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the “Empty” project2. Open the “DLSS_Broken_In_Play_Mode“ scene3. Select “Main Camera” GameObject and in “C... Read more

0
votes
By Design

HideFlags does not work on instantiated prefabs when using a custom class

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open the QA's attached project2. Open the scene "SampleScene" and play it3. Go over all selections in the custom "To... Read more

0
votes
Duplicate

Unity freezes after launching the project

Editor - Other

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Won't Fix

Changes are not saved and reverted to default in the Sprite Editor when ...

Package: 2D Aseprite Importer

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May 12, 2023

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Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “test” Aseprite Sprite asset3. In the Inspector, click “Ope... Read more

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