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[ARFoundation] TryAcquireLatestCpuImage returns false periodically
Repro steps:1. Open attached project2. Build and Run on Android3. Move the device around Actual: The upper raw image which receives ... Read more
Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...
Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more
Reordering elements of a list with [SerializeReference] in the UI swaps ...
Context:I have a script that contains a list of serializable classes following this structure: [Serializable]class Test{public strin... Read more
Object size is doubled when center scaling it with custom script using H...
How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more
Light Probes are not disabled when setting LightmapSettings.lightProbes ...
How to reproduce:1. Open attached project "case1265048.zip" and scene "Boot"2. Enter Play Mode3. Click the "Load Setup 1" button4. C... Read more
[Spriteshape] Spriteshape Component cause 20-25% CPU usage increase when...
How to reproduce:1. Open the "SampleScene" Scene in the attached "spriteshape.zip" Project2. Make sure Scene View is open and visibl... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
Crash on object:wrapper_native_000001E800000000 when adding SendRpcComma...
Reproduction steps:1. Open user's attached project "Case-1264083"2. Open scene "GameScene-Endless-Mode"3. Enter Play Mode4. Press J-... Read more
[HDRP] Display Emissive Mesh option doesn't work when Enter Play Mode's ...
How to reproduce:1. Open the attached project named "Case_1265021"2. Open the SampleScene3. Enter Play mode and observe that an emis... Read more
Burst.Compiler.IL.CompilerException is thrown when making a Standalone b...
How to reproduce:1. Open the attached "BurstCompileTest.zip" project2. Build to Standalone Expected result: No errors are thrown (or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code