Search Issue Tracker
[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25 Repro:1. Download Package and Project at: https://github.com/Uni... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more
[UI] When drag & drop a Composite binding to another Action, only the ti...
Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem2. Open SimpleControls.inputaction at Ass... Read more
Only a part of all light tubes are rendered when using the HDRP
How to reproduce:1. Open the attached project2. Go to Project tab -> Scenes and open 'Test 1' scene3. Play the Scene. Compare Sce... Read more
Texture2D Copied from RenderTexture is displayed incorrectly when Resolu...
How to reproduce:1. Open the "TestScene" Scene in the attached "Texture Res Bug Report.zip" Project2. Enter the Play Mode3. In the G... Read more
[UI Elements] "Array element out of bounds" exception thrown on undoing ...
[UI Elements] "Array element out of bounds" exception thrown on undoing or redoing a change in float array field. Refer to the video... Read more
[MacOS] Transparent shader not rendered the same in Build as in Scene/Ga...
Steps to reproduce:1. Open original project "shader_bug_onMacBuild.zip"2. Open "Test Scene 1"3. Observe how shader supposed to be re... Read more
Overflow doesn't work when used with UI Elements
How to reproduce:1. Open attached project2. Open the test window in 'Overflow/Open Window'3. Toggle between Visible and hidden4. Not... Read more
"System.IO.DirectoryInfo.CheckPath" doesn't recognize .NET's long path p...
Reproduction steps: 1. Download "long path.zip"2. Run "case_1141686-long_path" -> "CreateTestFiles" -> "CreateTestFiles"3. Ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used