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[webplayer] OSX builds generate corrupted file - unplayable
-e: see title.--works well on windows and with 5.2 editors -repro:--build & run an empty scene--NOTICE webplayer fails to load:-... Read more
[IL2CPP] Application freezes on GetVirtualMethod
1. Open attached project2. Build to iOS with IL2CPP(device or simulator)3. Project will freeze on device with "il2cpp::vm::Object::G... Read more
Type.GetMethod() asserts for methods with default float parameter when S...
There's an assert in il2cpp::vm::Parameter::GetDefaultParameterValueObject that fails in this particular case. Attaching repro project. Read more
AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1
How to reproduce:1. Open the attached project2. Open Profiler (Window->Profiler)3. Open and Play Test scene (it will instantiate ... Read more
[Crash] Editor crashes when opening a particular scene MonoBehaviour::Sh...
Quick reproduction steps:1. Open attached project "PolyglotUnity"--- Editor crashes immediately Alternative reproduction steps:1. De... Read more
Add Property is missing multiple light properties
Steps to reproduce: 1. Create new project2. Create new scene3. Open Animation window4. Select "Directional light" in hierarchy5. Get... Read more
Animator.speed is squared when calling Animator.Update
Steps to reproduce: 1. Open attached project2. Open scene "Mecanim_Update_Test_Scene"3. Investigate "Constructor_Enabled" and "Contr... Read more
Materials using UI shaders are only visible on UI elements
Steps to reproduce: 1. Open attached project using 5.3.0b12. Open scene "Scene0"3. Expected result - cube has texture 4. Open attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument