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[Backport] DLL with Define Constraint included in BuildPlayerOptions.ext...
Steps to reproduce: 1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip") 2. In the menu bar click ... Read more
[Backport] Scheduled items, asynchronous tasks, and Update() are not run...
Reproduction steps: 1. Open user's project "UI Toolkit Modal.zip" 2. Click on Test/Main Window in the top toolbar 3. Click on the "S... Read more
[Backport] [Android] Building app using "Ctrl + B" shortcut uses the las...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings window (File > Build Settings...) 3. Check the "Build App Bu... Read more
[Backport] MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time --it works when installi... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce: 1. Open the user's attached "T1175885_VFX" project 2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project ... Read more
[Backport] [UWP] Not adding NET_STANDARD_2_0 define
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Switch to UWP 3. Select .NET Standard 2.0 Scripting backen... Read more
[UIToolkit] TrackPropertyValue isn't called more than once when changing...
How to reproduce: 1. Open the user's attached "2022 testing" project 2. Open the "SampleScene" Scene 3. Select the "Testy" GameObjec... Read more
The Editor crashes when loading a scene
Reproduction steps: 1. Open the user's attached project 2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected... Read more
[Backport] Regression in time taken to enter Play Mode caused by asset d...
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.u... Read more
[Backport] "The asset has been scheduled for reimport" error message is ...
How to reproduce: 1. Open the attached "1362268.zip" project 2. In the "Assets" folder right click on the "Fonts" folder 3. Select R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default