Search Issue Tracker
[ShaderGraph] ArgumentException is thrown when opening ShaderGraph with ...
How to reproduce:1. Open the user's attached "SGTargets" project2. Open the "AlphaToCoverageGraph" Shader Graph from the Project Bro... Read more
"Alpha Clip Threshold" Shader Graph Node doesn't have a documentation page
How to reproduce:1. Open the attached "case_1397941" project2. Open the "Assets -> Repro" Shader Graph in the Project Browser3. R... Read more
Normal from height does not work as expected when used in Shader Graph w...
How to reproduce:Open the attached project "Super-Simple-Skybox.zip" Expected results: Clouds are visible in SkyboxActual results: S... Read more
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps:1. Open the attached 'DefferedShaderGraph' project2. Observe the 'ShaderGraphTest' asset in the Shader Editor Exp... Read more
Different texture colours are not applied to Material instances when tex...
How to reproduce:1. Open the attached project (unexposed_texture_bug.zip)2. Open scene Bug/bug3. Press the Play button and observe t... Read more
[HDRP] Transparent ShaderGraph isn't rendering correctly when using Cust...
Reproduction steps:1. Open the "1382226.zip" project2. Open Assets > Scenes > SampleScene3. In Scene View observe the "Cube" G... Read more
"ObjectDisposedException: Cannot access a disposed object." error thrown...
How to reproduce:1. Open the attached project "Sample.zip"2. Open Assets/ARRaycast/ARRaycast.unity3. Enable Holographic Remoting for... Read more
Multiple Prefabs flicker in the Project window when doing changes to one...
How to reproduce:1. Open the attached Unity project "My project (4).zip"2. In the project select Cube GameObject in the Hierarchy wi... Read more
Text is not displayed in builds when setting different fonts for differe...
Reproduction steps:1. Open the attached 'LocalizationBugReport' project2. Open the 'SampleScene'3. Go to the 'Window -> Asset man... Read more
"Unity has stopped working" window is skipped when the Editor crashes
Reproduction steps:1. Open the attached project "crashHandler.zip"2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Version Control “Create a new workspace” window text boxes expand vertically when inputting a very long text and covers the whole window
- A Blend Tree's Visualization is not repainted when a Blend Tree's Parameters change in Play Mode
- Cursor size and resolution is inaccurate when switching the 'Default Cursor' field
- Lightmapping delegate not called for first scene when baking via "-executeMethod" on editor launch
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode