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0
votes
Won't Fix

System.NotSupportedException: Material does not support code generation.

Package: Visual Scripting Bugs

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Jul 17, 2020

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Version/s: 2.0.0a10

Repro steps: Import attached Bolt 2 graph Maybe need to add the class to a gameobject component Select "Generated" in the Bolt "Glob... Read more

0
votes
Won't Fix

[iOS 13][UaaL] Facebook Login window does not open on a button click whe...

iOS

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Jul 10, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open the attached 'PianoUnity' project from the attached 'Piano.zip' zipped folder2. Open 'SampleScene' Scene3. ... Read more

1
votes
Fixed

Slider Component using an Image for its Fill Rect field does not properl...

uGUI

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Jul 21, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new Unity project2. Import the tester-attached Prefab(Slider.prefab)3. Drag the prefab into the scene4.... Read more

0
votes
Fixed

Expose ScriptableBuildPipeline settings API as the EditorPrefs for sett...

Package: Build Pipeline - Addressables

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Jul 21, 2020

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Version/s: SBP 1.8.6

We made obsolete the EditorPrefs path for ScriptableBuildPipeline settings as these were global and not per project. We adopted a js... Read more

0
votes
By Design

[URP] Framedebugger list multi-camera events under one "Render Camera"

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 5.7.2

Steps:1. Open attached URPFramedebugger.zip2. Open SampleScene, hit play3. Open FrameDebugger, click enable Actual: FrameDebugger li... Read more

0
votes
Fixed

[HDRP] Buid and Run fails with "Shader error in 'DepthOfFieldGather' " E...

Package: SRP HD Template

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Jul 21, 2020

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Version/s: 8.1.0

Steps To Reproduce:1. Create a new HDRP project2. File > Build Settings > Build and Run Expected Result: Build is completed an... Read more

1
votes
Fixed

[XR Interaction Toolkit] Custom reticle flickers when interacting with UI

Package: XR Interaction

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Jul 21, 2020

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Version/s: 0.9.4

Repro steps:1. Open attached project2. Build and Run on Quest3. Point the left controller which has a mesh based reticle to UI Actua... Read more

0
votes
Fixed

[Shadergraph] Properties: Selection events before a reorder don't load f...

Package: Shader Graph

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Jul 21, 2020

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Version/s: 7.3.1

Repro steps:1. Create a new shadergraph2. Create two new vector1 properties3. Reorder the two properties4. Select the first property... Read more

0
votes
Fixed

[XR Interaction Toolkit] Line Renderers jitter and their reticles move w...

Package: XR Interaction

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Jul 21, 2020

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Version/s: 0.9.4

Repro steps:1. Open attached project2. Build and Run on Quest3. Point both controllers over the UI Actual: The line renderers seem t... Read more

0
votes
Fixed

[Shadergraph] Setting a Texture2D from a valid texture to none does not ...

Package: Shader Graph

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Jul 21, 2020

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Version/s: Master (63ab00783d)

Also occurs in 9.x.xRepro steps:1. Open a shadergraph2. Create a Texture2D property3. Drag it onto the graph4. Create a Sample Textu... Read more

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