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[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Switch platform to iOS Expected Result: The platform switched to iO... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video1) Script Deb... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro:1. Create a new project2. Edi... Read more
SBP does not respect Editor Preferences when calling method from Command...
How to reproduce:1. Open the attached "SBPCacheValue.7z" Project2. In Edit>Preferences>SBP set the cache maximum size to be 1G... Read more
[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce:1. Open user-submitted project (AsyncCaptureTest.zip)2. Open the Test scene3. Enter Play Mode Expected result: the ... Read more
[HDRP] wait backport - RenderTexture is not present in player when Rende...
How to reproduce:1. Open the attached 'RenderTexture Bug Project.zip' project2. Open 'SampleScene' Scene3. Observe that the RenderTe... Read more
[UIElements Runtime] Crash in Camera::GetSceneCullingMask when switching...
How to reproduce:1. Open user-submitted project (UIToolkitTesting.zip)2. Open the TestPanelRenderer scene3. In Hierarchy window sele... Read more
Crash on "Begin MonoManager ReloadAssembly" when opening a specific project
Reproduction steps:1. Open the project attached by the user Reproducible with: 2018.4.25f1, 2019.3.16f1, 2019.4.5f1, 2020.1.0f1, 202... Read more
[DXR] SNorm16 can't be used for mesh's normals when ray traced reflectio...
How to reproduce:1. Open the attached project named "Case_1263936"2. Open the Test Scene and enter Play mode3. Observe two meshes an... Read more
[Shader Graph] Material has an invalid configuration error on assigning ...
Material has an invalid configuration error is thrown on assigning Texture to none in the exposed Properties section. Steps to repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code