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[ShaderGraph] Expand/shrink does not work when clicking on the name of t...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space4.... Read more
[ShaderGraph] Alt + click does not expand/shrink all recursively in the ...
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph, press Space t... Read more
[ShaderGraph] Blackboard does not have search property field
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph -> Blackboa... Read more
[ShaderGraph] Blackboard does not have property grouping options
How to reproduce:1. Open attached project "SGBugs.zip"2. In Project window, open "New Shader Graph"3. In Shader Graph -> Blackboa... Read more
KeyNotFoundException appears when adding a switch on enum
KeyNotFoundException appears in the console when you add an enum to an enum switch. Steps to reproduce Create a new project using Bo... Read more
Instantiating entity prefab with Hybrid components causes errors thrown ...
How to reproduce:1. Open user's attached project2. Navigate File > Build Settings and switch platform to iOS3. Press Build and Ru... Read more
[Probuilder] Arch's face gets deleted when subdividing opposite edges
How to reproduce:1. Open the attached "SubdivideEdgesRepro.zip" project2. Open the "SampleScene" Scene3. Make sure Probuilder tab is... Read more
[HDRP] Refractive material rendering issues when used with reflection pr...
When a refractive material is used on a sphere, box shape artefacts are visible. The issue occurs only when the sphere is being infl... Read more
[Probuilder] Cannot connect 2 edges on one side of the Arch's face when ...
How to reproduce:1. Open the user's attached "Spin_Splat_B.zip" project2. Open the "SampleScene" Scene3. Make sure the Probuilder ta... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open