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Audio Low Pass Filter doesn't work on Audio Listener
Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to reprod... Read more
[iOS][ODR] OnDemandResources.PreloadAsync never reports progress
OnDemandResourcesRequest.progress never report any intermediate values between 0 and 1 after OnDemandResources.PreloadAsync is calle... Read more
Custom shadered image is not rendered while in a parent's mask
Repro steps:1) Open the project and Main scene2) Play it and notice only one bar updates3) Select Background->Masked->Panel an... Read more
[OldGUI] GUIText has line spacing is way smaller compared to previous ve...
Steps to reproduce: 1. Open attached project2. Open 'game' scene3. Notice how the smaller line spaces affect the text (for example, ... Read more
Code-created TerrainData marked with "HideFlags.DontSave" crashes editor...
Steps to reproduce:1. Open attached project's scene "Test".2. Exit Unity Editor.3. Editor crashes. Crash is caused by HideFlags.Dont... Read more
[UWP] Deployment canceled by user when build and running
Build and running UWP application from editor, usually ends up with "Deployment canceled by user." error, though nothing was done to... Read more
[SerializedArray] Adding over 2000 elements to a serialized array causes...
To reproduce the issue follow the steps:1. Load "New Unity Project 1" project2. Load "EmptyArray" scene3. Find "keyword" array list ... Read more
Lot of same errors on editor generating network serialization
Recursively defined network structures cause stack overflow in editor when building. Applies to classes derived from MessageBase. Read more
[iOS] Video is closed when switching from control setting minimal -> ful...
To Reproduce: 1. Deployt the attached project.2. Click 'Video : Minimal"3. Click the button in the lower right corner to change cont... Read more
[MeshAPI]Memory leak with procedural Mesh
How to reproduce:1. Open the attached project2. Open Bug scene-There is this documentations script http://docs.unity3d.com/ScriptRef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present