Search Issue Tracker
The Velocity of the scroll rect has been set to the the scroll position ...
How to reproduce:1. Open attached project "ScrollRectRepro.zip" and scene "SampleScene"2. In Hierarchy window, select "Content" obje... Read more
TextMeshPro throws "CS0067: The event 'TMP_Text.OnPreRenderText' is neve...
To reproduce:1. Open attached project ("case_1182462.zip")2. Install the latest available TextMeshPro package version3. Observe the ... Read more
Mouse position is not updated when locking the cursor and it causes the ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode (don't move the mouse after clicki... Read more
[VFX] Objects are created with the same name in the hierarchy
All newly created VFX GameObjects share the exacts same name in the Hierarchy, Refer to the attached video Note: When creating a dup... Read more
[HDRP] "New Environment Library" is not set by default in the "Look Dev"...
On the opening "New Environment Library" in "Look Dev" window from the Inspector then it is not set by default in the "Library" inpu... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more
[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...
Reproduction steps:1. Open the attached project ("case_1260637-unicode-javascript.zip")2. Switch the build target to WebGL3. Make a ... Read more
Interaction is broken when EditorGUI.indentLevel is set to 1 or higher a...
How to reproduce:1. Open user's attached "tooling-test.zip" project2. Go to Test -> Windows Testing3. Click the dropdown arrow in... Read more
[Shader Graph] Reset functionality does not work on Baked Emission and M...
Reset functionality does not work on Baked Emission and Motion Vector of the Material when custom shader is assigned Steps to Repro:... Read more
[VFX][Improved Prefab] Changes do not apply to the prefab if saving it f...
Changes do not apply to the prefab if saving it from Modified Component from the burger button Steps to Repro:1. Create a new Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject