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[IMGUI] Options disappear on resizing console window
Options present in console window disappear on resizing the window Steps to repro:1. Create a New Project2. Resize the console windo... Read more
[Legacy Cubemap] NullReferenceException is thrown on selecting 2DTexture...
[Legacy Cubemap] NullReferenceException is thrown on selecting 2DTexture in Legacy Cubemap. In Legacy Cubemap NullReferenceException... Read more
[HDRP] [DXR] Ray-traced reflection ignores material animation
How to reproduce:1. Open the attached project named "Case_1263376"2. Open the Test Scene3. Enter Play mode4. Observe the Quad and it... Read more
[IMGUI] "Extent of world bound" button is overlapping with the "World Su...
[IMGUI] "Extent of world bound" button is overlapping with the "World Subdivisions" button in Project settings. In the Physics setti... Read more
[HDRP] Sun icon is clipped in Look Dev window on creating new Environmen...
Sun icon is clipped in Look Dev window on creating new Environment Settings Steps to Repro 1. Create a new Project in HDRP Template2... Read more
[GPU Instancing] Switching shaders with wrong vertex streams can lead GP...
Repro steps:1. Create a particle system and set a large capacity/emission count (at least 1,000 particles)2. In the Renderer, set th... Read more
[HDRP] Transmittance Preview is not getting updated on Resetting Foliage...
Transmittance Preview is not getting updated on Resetting Foliage and Skin Steps to Repro:1. Create a new Project in HDRP Template2.... Read more
[HDRP] Pink shaders appeared in the Look Dev window on dragging Reflecti...
Pink shaders appeared in the Look Dev window on dragging Reflection Probes from the Hierarchy Steps to Repro: 1. Create a new Projec... Read more
[HDRP] Composition parameter text is clipped in the HDRP Compositor window
Composition parameter text is clipped in the HDRP Compositor window. Steps to repro:1. Create a new HDRP template project2. Windows ... Read more
[Shader Graph] SPTD Integration text is clipped in Specular Occlusion dr...
SPTD Integration of Bent AO text is clipped in Specular Occlusion dropdown in Stacklit Master node settings window. Steps to repro:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code